feat: add serve-client and start-test-environment scripts, enhance voice-client with debugging info

This commit is contained in:
Bijit Mondal
2026-02-14 14:20:07 +05:30
parent 8e8dd9d9f6
commit 637d57fb41
6 changed files with 330 additions and 53 deletions

View File

@@ -40,6 +40,7 @@ const wss = new WebSocketServer({ port, host });
wss.on("listening", () => {
console.log(`[ws-server] listening on ${endpoint}`);
console.log("[ws-server] Waiting for connections...\n");
console.log(`[ws-server] 🌐 Open voice-client.html in your browser and connect to ${endpoint}`);
});
wss.on("connection", (socket) => {
@@ -55,12 +56,12 @@ Keep responses concise and conversational since they will be spoken aloud.
Use tools when needed to provide accurate information.`,
voice: "alloy",
speechInstructions: "Speak in a friendly, natural conversational tone.",
outputFormat: "opus",
outputFormat: "mp3", // Using mp3 for better browser compatibility
streamingSpeech: {
minChunkSize: 40,
maxChunkSize: 180,
parallelGeneration: true,
maxParallelRequests: 2,
minChunkSize: 20, // Smaller chunks for faster streaming
maxChunkSize: 150, // Not too large to ensure timely audio delivery
parallelGeneration: true, // Generate audio chunks in parallel
maxParallelRequests: 3, // Allow up to 3 concurrent TTS requests
},
tools: {
getWeather: weatherTool,
@@ -96,6 +97,50 @@ Use tools when needed to provide accurate information.`,
console.log(`[ws-server] 🔊 Audio chunk #${chunkId}: ${uint8Array.length} bytes (${format})`);
});
// Log raw WebSocket messages for debugging
const originalSend = socket.send.bind(socket);
// Define a wrapper function to log messages before sending
function loggedSend(data: any): void {
let dataSize = 'unknown size';
if (typeof data === 'string') {
dataSize = `${data.length} chars`;
} else if (data instanceof Buffer || data instanceof ArrayBuffer) {
dataSize = `${Buffer.byteLength(data)} bytes`;
} else if (data instanceof Uint8Array) {
dataSize = `${data.byteLength} bytes`;
}
console.log(`[ws-server] → Sending WebSocket data (${dataSize})`);
}
// Create a proxy for the send method that logs but preserves original signatures
socket.send = function (data: any, optionsOrCallback?: any, callback?: (err?: Error) => void): void {
loggedSend(data);
if (typeof optionsOrCallback === 'function') {
// Handle the (data, callback) signature
return originalSend(data, optionsOrCallback);
} else if (optionsOrCallback) {
// Handle the (data, options, callback) signature
return originalSend(data, optionsOrCallback, callback);
} else {
// Handle the (data) signature
return originalSend(data);
}
};
socket.on('message', (data: any) => {
let dataSize = 'unknown size';
if (data instanceof Buffer) {
dataSize = `${data.length} bytes`;
} else if (data instanceof ArrayBuffer) {
dataSize = `${data.byteLength} bytes`;
} else if (typeof data === 'string') {
dataSize = `${data.length} chars`;
}
console.log(`[ws-server] ← Received WebSocket data (${dataSize})`);
});
agent.on("transcription", ({ text, language }: { text: string; language?: string }) => {
console.log(`[ws-server] 📝 Transcription (${language || "unknown"}): ${text}`);
});